by Shida Aruya
written by Shida Aruya 0 comment
In DOOM: The Dark Ages, you’ve got various weapons to fight and defeat the demons. Unlike past Doom games, this one gives you more than just guns. Think medieval melee weapons, magical shields, and even a big mech suit you can pilot with its own weapons. Moreover, this time you won’t miss any weapons while playing. You’ll find each weapon at specific points in the story. Some weapons are super important for the plot, helping you beat tough enemies or bosses. Let’s break down all weapons in DOOM: The Dark Ages and how to get them.

Table of Contents
All Weapons in DOOM: The Dark Ages
We will divide the weapons available in DOOM: The Dark Ages into four categories: Slayer’s main weapons, Melee weapons, Shield Rune, and Atlan Mech. Let’s check them out:
Slayer’s Main Weapons
Your main weapons are the ones you’ll use the most, and they show up in your weapon wheel. Each one does something different. Some are good for hitting groups of enemies, some break armor, and some are great for landing strong, accurate shots.
1. Early Game Weapons
Weapon | Best Use |
---|---|
![]() Combat Shotgun | Chapter 1 Your first weapon that hits hard up close. Good for finishing off weak enemies or small groups. |
![]() Shredder | Chapter 1 This rapid-fire weapon works well at mid-range. Safe to use from a bit of distance while still doing solid damage. |
![]() Shield Saw | Chapter 2 A mix between a shield and a saw. Can hit groups, stun big enemies, and break armor. Great when you’re surrounded by enemies. |
![]() Accelerator | Chapter 2 Shoots fast and is great at breaking through enemy shields quickly. |
![]() Pulverizer | Chapter 4 Use this Pulverizer for a big splash damage. It’s beest for wiping out large groups of weaker enemies fast. |
![]() Impaler | Chapter 4 Acts like a sniper. Aimed shots do big damage to weak spots or enemies far away. |
![]() Cycler | Chapter 5 A weapon that keeps pressure on enemies with steady damage. Good for breaking shields and armor. |
![]() Super Shotgun | Chapter 5 The iconic double-barrel delivers massive damage up close, making it perfect for big demons. |
2. Mid to Late Game Weapons
Weapon | Best Use |
---|---|
![]() Chainshot | Chapter 6 Charge this weapon up for a super strong shot. Best used at the start of boss fights or to hit tough enemies hard. |
![]() Grenade Launcher | Chapter 8 Fires explosives that work well against groups of mid-level enemies. Good for crowd control. |
![]() Rocket Launcher | Chapter 10 The classic heavy explosive weapon for maximum damage and area effect. Save for the toughest enemies or bosses. |
![]() Ravager | Chapter 12 Fires a fast stream of shots to the target. Great for focusing damage on a single, tough enemy. |
![]() Ballistic Force Crossbow (BFC) | Chapter 14 The ultimate weapon arrives late game, delivering massive explosive damage that can end battles quickly. Think of it as this game’s BFG equivalent. |
Melee Weapons
The Dark Ages introduces proper melee weapons beyond the traditional glory kills of previous games. Each one serves a different combat role and offers unique benefits:
Weapon | Benefits |
---|---|
![]() Power Gauntlet | Chapter 1 Your starting melee option gives you fast hits with light damage. Great for quick combos. Enemies you kill with it drop ammo, which helps when you’re running low. |
![]() Flail | Chapter 6 This mid-game melee weapon deals more damage than the Gauntlet but is slightly slower. Enemies killed with the Flail drop armor pieces, helping you stay protected. |
![]() Dreadmace | Chapter 15 The final melee weapon arrives near the end of the game. It’s slower but deals massive damage and causes enemies to drop ammo when killed. |
Shield Runes
Shield Runes are a completely new addition to Doom’s combat system. These magical upgrades enhance your shield with different effects that trigger when you successfully parry ranged attacks:

Shield Rune | Effect |
---|---|
Ground Fissure | Chapter 9 Creates a shockwave that stuns nearby enemies, giving you time to reposition or finish them off. |
Holy Swarm | Chapter 11 Launches daggers at your attacker, dealing additional damage after a successful parry. |
Auto Turret | Chapter 12 Deploys a turret that automatically fires at enemies in front of you. |
Heaven Splitter | Chapter 14 The most powerful rune, summons a lightning bolt that shocks both your attacker and nearby enemies. |
You can only have one Shield Rune active at a time, so choose based on your combat situation.
Also Read:
- All Bosses in DOOM: The Dark Ages and How to Beat Them
- DOOM: The Dark Ages All Editions and Pre-Order Bonuses
Atlan Mech Weapons
At certain points in the story, you’ll pilot the massive Atlan mech. The game will provide specific weapons for these sequences:
Weapon | Description |
---|---|
![]() Melee | This is your basic combat system for the mech. Try to hit enemies and dodge them to help charge up the arm for more powerful attacks. |
![]() Minigun | This minigun fires nonstop bullets. If you dodge perfectly, it gets stronger for a short time. |
![]() Shotgun | The shotgun hits really hard up close. Like the minigun, perfect dodges make it more powerful. |
That is all the list of weapons in DOOM: The Dark Ages. The game gives you more ways than ever to tear through demons. Knowing when to use each weapon helps you stay in control and survive the toughest fights. Good luck out there!
DOOM: The Dark Ages
Shida Aruya
Shida is a gaming writer at TechWiser who loves getting comfy with a good book. When she is not writing, you'll catch her growing crops in Stardew Valley and Fields of Mistria, or exploring Fortnite. For Shida, nothing beats a day split between reading books and playing games.
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